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this is the first game system i've built or used that simultaneously 1) is fun to write and think in and 2) is fast enough that youre not worrying about writing "fast code" while youre writing "game code"
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granted this is a simple game, but its not trivially simple, and it wasnt designed to be small enough to fit within a particular performance profile. i just made a game i wanted to make, it was fun developing it, and the result beats the framerate target by 2x. pretty pleased!

