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@timsgardner already landed really good named mutable types in @arcadiaunity, but im playing around with something more a la carte
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@timsgardner @arcadiaunity the actual types are an implementation detail and shouldnt be relied on. they could/should be cached based on map names/types.
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@timsgardner @arcadiaunity wow, and its *slower* for read-write workloads. man, clojure's data structures are really fast.
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@timsgardner @arcadiaunity ok, *theres* the win. in the presence of type information, MAGIC can make the mutables ~400x faster to update.
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@timsgardner @arcadiaunity and ~150x faster than the stock compiler given the same type information ✌🏽
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@timsgardner @arcadiaunity faster than transients too. transients were comparable to interop, which makes me think function invocation overhead dominates?






