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new virtual dom implementation does not really diff or generate patches, it mutates and caches references to dom nodes immediately
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its meant to be as fast as possible, but also does not hardcode assumptions. i want it to work for e.g. three.js as well.
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the very object oriented shape its taken makes it amenable to a C#/ClojureCLR port
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been in my head for a week but i couldn’t get a minute to write it down because of fascism. seems to work. further optimizations in mind too