ra’s avatarra’s Twitter Archive—№ 41,420

    1. revamping collision detection. the engine now automatically generates colliders from bounding boxes, which makes level design much quicker and also plays better with blender.
      oh my god twitter doesn’t include alt text from images in their API
  1. …in reply to @ra
    you can also manually position empty colliders for situations where the bounding box of the mesh is not what you want to collide with, like big terrain features
    oh my god twitter doesn’t include alt text from images in their API