ra’s avatarra’s Twitter Archive—№ 40,965

      1. somewhat easier than i expected! patching blender's gltf export to support lines and points. i have my reasons. left, blender 2.8, right threejs gltf viewer
        oh my god twitter doesn’t include alt text from images in their APIoh my god twitter doesn’t include alt text from images in their API
    1. …in reply to @ra
      as always, this is in service of Getting That Look. left, model in blender 2.8, exported mesh in-engine 😙👌
      oh my god twitter doesn’t include alt text from images in their APIoh my god twitter doesn’t include alt text from images in their API
  1. …in reply to @ra
    the encoding is not super efficient and theres no support for vertex colors or anything like materials yet, which i expect to be somewhat more complicated. but its a start!
    1. …in reply to @ra
      ugh bury me with single pixel thick lines
      oh my god twitter doesn’t include alt text from images in their APIoh my god twitter doesn’t include alt text from images in their APIoh my god twitter doesn’t include alt text from images in their APIoh my god twitter doesn’t include alt text from images in their API
      1. …in reply to @ra
        1. …in reply to @ra
          you can mix and match polygons and lines, or just do lines like an electrical tower. images: blender, engine, and a screenshot from starfox that this was inspired from. live at honored-trawler.glitch.me/
          oh my god twitter doesn’t include alt text from images in their APIoh my god twitter doesn’t include alt text from images in their APIoh my god twitter doesn’t include alt text from images in their API