ra’s avatarra’s Twitter Archive—№ 36,713

  1. …in reply to @n1ckfg
    @n1ckfg @kahodesu @sssyed @peachi @henryfaber @Tahero it depends on the game and its goals. *in general* i lean towards minimal explanation/allowing people to have their own experiences, but if the game in question cant really be deeply experienced quickly by people passing through a museum, then explaining its goals makes sense?